Dolling on a Budget
Getting the Most out of MSPaint

The super-short summary is this: play to your strengths. Minimize the effects of your weaknesses.

1: Set up Your Canvas.

It's annoying to only be able to "undo" three times. What you need is a back-up, something to keep you from losing all of your work when you mess up. Here's how I extend my undo ability.

resize the canvas When you first start a new doll, go to the bottom right corner of the screen and find the little resize spot. (It's under the made-up cursor in the picture.) When you get the resize cursor, you click and drag until you have a nice, big canvas.
Here's an example: This is part of the bitmap file I used to make the dress for the next section. You can see where I "saved" the base, the outline of the dress, and where I stopped and changed the color. The more you keep, the easier it is to go back and correct a mistake or make a change.example canvas

2: Choose the Right Palette.

The best way to explain what I mean is just to show you with an example.

example of the difference palette choice can make Here we have two identical, plain red dresses pixel-shaded in MSPaint. The point is that even though the shading isn't perfect, it looks okay. Version #2, however, looks better-shaded because there is less distinction between the colors in the palette.

Now, it's awkward to get your own colors in Paint, so you may be looking at palettes other people are offering online. That's a great idea, but you should know that most of what you will find is going to be more like palette #1 above. For MSPaint, you want as many shades as you can get, as close together as you can get - you want something more like palette #2.

Notice the long, narrow strip underneath. That's what I usually build for myself - one long palette, so I can choose to start wherever I like. Xandorra has a tutorial on a great technique that will help you to make your own palettes more easily (Tutorials > MSPaint > making palettes).

Sources for MSPaint-friendly palettes:

There are times when you'll want more shade distinction in your palettes, e.g. for certain fabric effects or for shiny metals, but as a general rule of thumb, the smoother the transitions, the better.

3: Keep it Small!

It's simple, really: small things are easier to pixel-shade than large things. You can do folds in fabric, but it's pretty easy in more advanced programs and really hard with pixel-shading. So when you're first starting out, avoid the temptation or keep it simple.

To the left, in blue, we have Ivaité, looking really irritable since her dress appears to be sticking to her legs. I wasn't ready to shade that kind of skirt at the time. To the right, in brown, is Pralle, looking much happier in her simple dress. Note that I did manage some little pleats at the bottom, but I left the larger open space shaded only around the edges.

Both bases are by Josie.

By the same token, most people are happier with the results they get if they start out working on small bases. Those really enormous bases out there (many of which I now use and love) are great for detail work and can make impressive dolls, but for most people, they are a lot more difficult to work with. You'll get there in time, but when you're starting out, attempting to shade big bases can be needlessly frustrating.

4: Use Pixel-Shaded Bases.

Aside from being a whole lot easier to fill with color, pixel-shaded bases are great if you're just starting out at shading and don't have a feel for shape and shade just yet.

click for a larger version

Yes, it's the same dress. This version is a bit more simply-shaded - this technique produces clothing that looks skin-tight, so I usually tweak it a bit to soften some of the lines. I picked a different palette, too, so you can see what I'm doing better.

Basically, you can just mimic the shading of the base! The flood-fill tool will work wonders here. Note that I left the legs alone and just filled in that area at the end. Note also that the bottom of the skirt is not shaded.

5: More Cool Tricks!

In case you were wondering, here's what I did with that dress I started for this tutorial. Done entirely in MSPaint.

Next: Getting the Most out of IrfanView!


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